I make things.
I prefer if you keep my name in all lower case (sci, not Sci), but it's ok if you forget, or didn't know.
a brief history:
FAWM 2013 was great
FAWM 2014 was a bust
FAWM 2015 was at least half decent
FAWM 2016 was a rough time in my life.
this year? ....below par. but I'm happy to have produced some songs that I'm proud of.
I'll be sticking around during march to listen to what everyone else posted!
#prog / #prog-rock ✔
#funk / #disco ✔
20170414 im signing out. cya next year!
Thanks for listening to "Geek Alert". It was an interesting experiment. Not my usual schtick. 😉
Neat! Might try that out 😀
Heya, thanks for the early-nineties-chillout-electronic-music comparison! I should probably look into the output of specific labels from that era to find more good stuff. I was actually feeling inspired by Monolake's work from the early aughts - it has a certain FM'd percussion that's constantly fluctuating that I like. Check out 'Gravity' or 'Cinemascope' if you're unfamiliar with their stuff, it's a good listen!
On the Megadrive tracker that you use, are you able to switch the FM algorithm as the track plays? I bet you could generate interesting/glitchy percussion that way...
Thanks for the comment! I agree it'd be cool to hear something more 'normal' done with microtonal sounds, but I'm somewhat limited in that I only have one VST that does the proper tuning changes. One day I'd like to write something in my usual style, but microtonal. Here's hoping I get there!
Hi sci! Thanks for your feedback 😀
Yeah, in an actual game, "CookieSpiceTrain" would probably qualify (compositionally) - but since I like to write chipmusic also to improve my actual composition skills, I now recognize where I can try to improve next!
After reviewing it myself, I can see what you mean even clearer.
I guess that switching keys doesn't feel too natural to me, which is why I rather write a few parts in the same key and tack them together (preferably with a halfway decent transition)... just that I didn't really make the parts varying enough this time. I'll be back 😝
Thanks for the comments. The 3rd of those three songs is actually the one i liked the least!
Dang so cool. Thanks for sharing your knowledge!
Thanks so much for the reassuring comments on those SNES-style tunes. I'm actually playing Chrono Trigger for essentially the first time (I know, criminal!) 😮 and I'm positive that influence is sneaking in. I'll take the BoC comparison as a compliment, haha 😀
Really digging your work with the Megadrive! I was aware that it was known for its 'FM sounds' but I didn't realize it had an actual synth chip in there.
This is a really nerdy question that might be silly to ask in the chaos of FAWM, but do you know how somebody would've programmed music for it back in the day? I'm fascinated by early game dev. Were they using trackers, dev environments, poking at memory?
thanks so much for your feedback!
It really means a lot to me, especially after I realized all the experience you have on that field.
Hello again, and thanks for the comments! I have been looking back to the 90s increasingly over the past year, I must say. I'm glad you liked "Not Paying Attention" in particular.
Thanks for the comment! Compliment on my vocals is huge, so I appreciate that. I really spent time on them for that one, so I'm glad it turned out. Cheers!
Yup, all 4/4! If you follow the scale/riff it's pretty obvious, but the bass makes it sound off-beat. I'm sure I'll be sticking to fairly unconventional time sigs for a lot of the month though.
Yeah, I know the feeling... I haven't felt like making anything in forever, but I'm trying to force myself to write. Hope to hear some tunes from ya, no matter the amount! Good luck buddy.